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Game Designer and 3D Artist

Gigi

Staddon-Smith

 I am a game designer with a focus on game art. I attend Savannah College of Art and Design to major in game design.

Preview

01

ENVIRONMNET ART

office5.png

Fall 2024

A 3D Environment make in Maya and Unreal Engine 5. This environment is heavily inspired by the Stanley Parable game. 

02

ENVIRONMNET ART

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Fall 2024

This 3D environment was made in Maya and Unreal Engine 5. I took a lot of inspiration from Red Dead Redemption's foliage. 

03

PROP ART

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Fall 2024

This prop was made in Maya and textured in Substance Painter. 

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